A downloadable game

Late 2016 I decided to go indie and make games of my own.

As a launch project to get warmed up (and test myself), I decided to recreate a portion of a favorite of mine, The Neverhood.

I used UE4 as this is my engine of choice, and I recreated everything from scratch:
3D Models, Textures, Animations, Game Logic, Lighting, Shaders, it was all made custom for this project based on the original, and is rendered in full real time 3D.

Additionally, the whole process was broadcast live on Twitch and is now available on Youtube, as an archive. This is the full, uncut development process - meaning over 250 hours of my cringy self learning, struggling, sweating and chipping away at this project. You can follow me on Twitter for some updates on my current projects.

If you like this, I encourage you to check out the original! It's playable via ScummVM.

EDIT (2025):
Since posting this, the VODs of the streams have been taken down.
The reason is that they were never watched, they cluttered my Youtube channel, and in them I discussed some things about my WIP projects which I later preferred to keep secret.

It's been years, but I still do intend to upload a summary series of the streams that is more watchable and thus fulfills the original purpose of sharing knowledge.
It will come, once my schedule allows. Young kids keep you busy!

Thank you for your ongoing interest in this project.
I do miss streaming and can't wait to have a shot at it again one day.


Updated 27 days ago
StatusOn hold
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorRavenok
GenreAdventure
Made withUnreal Engine
TagsCult Classic, neverhood, Point & Click, quest, ue4, Unreal Engine

Download

Download
NeverhoodUE4.rar 351 MB

Install instructions

Download the .rar file and unpack it.
It should work right away.

PLEASE NOTE:
You will notice this is a very raw package, there's no installer or anything of the sort. This is not intended to be an official, secure release, nor is it 100% bug-proof. You will find bugs. Try to enjoy it for what it is. :)